![]() ![]() In other words: “Experience the world of Stranger Things from the never-before-seen perspective of Vecna as he explores unknown realities, forms the hive mind, and enacts his plan for revenge against Eleven and Hawkins.” Vecna? Upside-Down? Unknown realities? VR? Count us in, Tender Claws. With outlandish powers that let you invade the minds of others and extract their memories and abilities, you will set out and plot your revenge against both Eleven and the unknowing citizens of Hawkins. As Vecna, or Henry Creel, you will be tasked with constructing the Hive Mind-a collective consciousness dominated by an all-seeing evil. Just to echo, Stranger Things VR will take place across both the Upside-Down, and the town of Hawkins, and will serve as a prequel to the events of Stranger Things 4. In the former, users will experience the events that took form prior to Henry Creel’s transformation into Vecna and the Hive Mind, whereas the present will accommodate a timeline that lets you plunge into the minds of Hawkins’ most iconic characters. Going by what’s been shown to date, Stranger Things VR will be split between two timelines - the past, and the present. As players, you will be tasked with delving deep inside the minds of the people of Hawkins, and with your power to extract and preserve core memories, plot your revenge against Eleven and those who fall under her wing. So, what is this VR adaptation of the beloved Netflix series, and how will it compare to the mobile iteration that rolled out just a couple of years back? Well, to put you in the picture, Stranger Things VR is a (you guessed it) psychological horror virtual reality game set in the Upside-Down - from Vecna’s perspective, of all people. ![]() Stranger Things VR: just what is it, and how will it tie in with the kids over in Hawkins? Let’s talk. Tidy.Īnyway, with the news well and truly out in the open, what more is there to tell ahead of the game’s launch? Well, if you’re even the slightest bit interested in Netflix’s powerhouse poster child, then be sure to read on. ![]() Players will invade the dreams and memories of fan favorite characters and harness telekinetic powers to battle humans and creatures alike, as Henry Creel’s transformation into Vecna and his influence on the events of prior seasons is revealed.Just when I thought I had finally managed to nudge Kate Bush’s “Running Up That Hill” to the Upside-Down of my subconscious mind, the Meta Quest Showcase only went and happened - once again adding another layer to the ever-popular world of Stranger Things. Only this time, it’s a VR game, and going by the details left out to dry by Zuckerberg and crew, it’ll be heading to Meta Quest 2 and “all major VR platforms” later this year. “Stranger Things VR will allow fans to experience the world of Stranger Things from the never-before-seen perspective of Vecna as he explores unknown realities, forms the hive mind, and enacts his plan for revenge against Eleven and Hawkins. Spoiler: The game’s narrative is based on Henry Creel’s transformation into the villain, Vecna, and his quest to seek revenge on Eleven. There’s a spoiler you should definitely avoid in the next two paragraphs below in case you haven’t seen the latest season. It’s slated to arrive on “major VR headsets” late next year.Ĭalled Stranger Things VR, the horror-action game was created in collaboration with Netflix and the series writers, and lets you immerse yourself in one of the major twists from last season. Tender Claws, the indie studio behind Virtual Virtual Reality and The Under Presents, announced it’s working on a Stranger Things VR game. ![]()
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